Tempio Festival,Milano
Four days on the most complex surface I have mapped:
the temple drawn on top of the city of Milan, divided into sky,
city and architecture, with the performance happening
inside the circular window.
Mapping surface
Mapping surface – main stage
1 / What it had to do
Four days, and a surface that is not a screen.
The temple is the main object, drawn on top of the city
of Milan, so the projection has to read as one image
across parts that are different shapes and sit at different
distances from the projector. It also had to survive
four nights of different music without being re-mapped
between them.
2 / The idea
Treat the surface as a composition with a subject and a frame
rather than as one big canvas. The circular window is the subject:
that is where the mixing and the performance happen.
Sky and city sit behind it. The columns and everything else
are the frame, and their job is to hold the picture rather than
compete with it. Once the surface is divided that way, every clip
has an obvious place to go.
3 / How it works
Elements grouped and mapped in MadMapper — window,
columns, roof and floor, city, sky — with a material assigned
per element and the live output from Resolume Arena
as one of those materials.
Scenes switch which surfaces are active, so a change
between nights is a scene rather than a re-map.
The content was built in Blender, TouchDesigner and Hydra alongside
found clips, and mixed live in Resolume.
- Survey the surface
- Map and group
- Material per element
- Resolume as a material
- Scenes
- Four nights
The surface,
in four parts
Sky
The upper field. Where the widest, slowest
material lives, behind everything else.
City
Milan drawn under the temple. Context
rather than content — it establishes
where you are.
The circular window
The subject. All the mixing and the actual
performance happen here, which is why
the eye has somewhere to rest.
Columns and frame
Everything remaining. Its job is to hold
the composition together, not to be
looked at directly.
Deciding this before touching MadMapper is what
made four days on one map possible.
4 / What HAPPENED
Four days. It was the first complex mapping project
I had done, and it did not stay a festival setup —
the map became the permanent rig, running
every Saturday.


